Remove Art Remove NPC Remove Terrain
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Open world RPG design notes from Enderal, a big long Skyrim mod

Radiator Blog

Whenever an NPC is about to dump backstory and exposition on you, they'll ask you to take a seat. During big long quest chains, there are periodic quest stages where you have to wait 1-2 in-game days before checking in with the NPC again. Diegetically, the NPC has to prepare a machine or potion, or get supplies, or whatever.

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Vertical Slice Breakdown - Dragon Age Veilguard

Ask a Game Dev

Expertise on visuals like lighting, rendering, shaders, etc. should be directed elsewhere. Likely also locks players off from returning to the previous area. See anything I missed? Which did you get? Join us on Discord ] and/or [ Support us on Patreon ] Got a burning question you want answered?

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Item Variants and Randomization in Roguelikes

Grid Sage Games

Some items can also be transformed through external means, such as being cooked, coated, rusted, or upgraded by NPC services (one of the main uses for gold). Other types of NPCs can modify or convert other types of items. Brogue’s trippy colors come from impactful terrain features like water, lava, and gases.

Data 52
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That Lonesome Valley as cowboy coin crusher

Radiator Blog

CONTENT WARNING: This post contains discussion of gay sex acts and some screenshots with obscured pixel art nudity. In this situation, the NPC knows what you're here for and he wants it too, even if you kinda hate each other. Much of the pixel art is from the gorgeous 64x64 tileset by Yar. The awkward character art is mine.

Pixel 130
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The Lost Ark Has Found its Way

Deconstructor of Fun

Art: The Ordinary Makes Greatness Though Lost Ark is mediocre in art design, it is mature and full. Mediocrity means there is no obvious innovation in art and graphic design. Design: beautiful and romantic without considering The art design of Lost Ark is a standard Korean online game style. Oily skin texture).