Remove Asset Remove PC Remove Racing
article thumbnail

Rumble Racing Star brings kart racing to Web3

Game Daily

Rumble Racing Star is a Mario Kart-alike with Web3 elements, published by DeLabs Games (part of 4:33 Creative Lab) in South Korea. For a game with monetizable elements – earning and trading in-game digital assets – it’s unusually mainstream, even casual. It’s a really casual racing game.

Racing 40
article thumbnail

2021 Predictions #5 Sports Games Race into a Billion Dollar Club

Deconstructor of Fun

Despite being the smallest category by revenue share on mobile, 2020 was a very good year for Sports & Racing as it breached the billion-dollar mark , with combined revenue of $1.2B Sports saw YoY growth of +29% ($880M) , while Racing registered +23% YoY ($331M). The sports category is divided into two genres: Sports and Racing.

Racing 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Little Racer – General and Development

The Knights of Unity

Toys for which you had to build a track yourself and then simply put them on it, and race with your friends just by pressing a button! You can play campaign mode with your friends or/and with AI, build custom tracks and then race on them in the party mode! It all started when we were just kids playing slot cars toys, do you know those?

Racing 52
article thumbnail

2022 Predictions #3 Sports Games Get Beaten from a Pillar to a Post

Deconstructor of Fun

This prediction post is sponsored by PlayerWON™ , the only engagement and monetization platform for free-to-play PC and console games. Sports & Racing Games in 2021. In our Taxonomy found on Sensor Tower, we break down Sports into two genres: Sports and Racing. Kart Racing declined due to some reasons.

Racing 52
article thumbnail

2022 Review & 2023 Predictions for Blockchain Games

Deconstructor of Fun

So, teams and projects focusing on gameplay more than anything became the most valuable asset in the market. When people buy your game assets, they shouldn’t expect its value to fluctuate based on the crypto market. I also don’t think it’s going to become a dominant platform by itself like mobile, PC or console.

Games 111
article thumbnail

The RPG Report, and the worst things in RPGs

Keith Burgun

Anything with “evil race has come to the land” Demons, orcs, whatever, is all bad, because these are all stand in for “people” There is a way you can do it where it comes off as more of a “force of nature”, almost like a huge storm or something, which is an improvement. Let’s get into the list.

article thumbnail

Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

It’s not comparable to what you get on a traditional console or a PC.” However, this approach risks replicating the same problems plaguing the real world, such as overpriced assets, bringing these issues into the virtual sphere. The discussion also addressed the challenges of producing quality content for VR.