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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

These include: Bump mapping Bump mapping is a texture mapping technique that simulates small-scale bumps, wrinkles, ridges, and other surface irregularities by altering the surface normals of a mesh but without actually changing the geometry.

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From Concept to Completion: Navigating the Game Art Production Pipeline 

iXie gaming

Lets break down the seven critical phases of the game art pipeline and explore how studios bring stunning, optimized visuals to life. Why it matters: Efficient UV mapping and normal map baking allow high-detail textures to be applied to low-poly models, preserving visual fidelity without unnecessary computational overhead.