Remove Balance Remove Concepts Remove Fighting
article thumbnail

Fan Collective Unimatrix 47: Star Trek: Lower Decks “The Inner Fight” and “Old Friends, New Planets” Episodes

Game Industry News

In season four’s ninth episode “The Inner Fight,” Mariner makes explicit that her self-sabotage stems from her fear that she’ll become a general who sends young people out to die like Picard was for Sito. Yes, yes, we all know what they’re spoofing off of with the title, “The Inner Fight.”

article thumbnail

How to Make Board Game Rules

Brand Game Development

A mechanic is the concept behind the game and the rule is the way that it’s handled to ensure balance.” ” Rules are really tricky to do right because you have to serve two purposes: balance the game and communicate clearly. Making Balanced & Clear Rules. Rules vs. Rulebooks. Avoid false choices!

Balance 130
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Patreon October Updates

Sirlin

Though you might as well wait until next week because there will be a balance update within a week. Finally, we discuss what Geiger's moves will be in the Fantasy Strike fighting game. Last and certainly not least, I plan to post a new playable version of Fantasy Strike, our simple-yet-deep fighting game (for the $25+ patrons).

Fantasy 52
article thumbnail

Digital Illustration Course: Student review, career journey, & advice

CG Spectrum

Quick side note: when I first started out trying to get into the entertainment industry, it was as a concept artist. It was illustration that made me tick much more than the concept art box. Don’t get me wrong, I still work on and enjoy concept art, just nowhere near as much as illustration. What good would that be in a fight?

Art 105
article thumbnail

Fantasy Strike's Features

Sirlin

I’m aware that this is a subjective claim, that people will be skeptical, and rightly so because so many other fighting have done a questionable job with “accessibility.” User Interface for Friend Matches This is the kind of innovation that isn’t new to the world, but it IS new to fighting games. Has it been done in a fighting game?

Fantasy 52
article thumbnail

Deathloop deconstruction / design thoughts

Radiator Blog

This fighting game health mechanic is too fussy and unreliable for a busy shooter. So to survive fights for the first half of the game, you have to trust the level designers to leave enough health consumables around, Doom / Quake style. and I think this balance tuning is intentional. Limited regen (e.g. It would feel terrible.

article thumbnail

Pandemic: Getting People to Work Together

Brand Game Development

Pandemic blows the minds of a lot of new gamers because it’s often the game that introduces the concept of cooperative board game play. You play as members of the CDC fighting four pandemics, each of which are constantly threatening to wipe whole metropolitan areas off the map. Others may focus heavily on finding the cures.

Fighting 130