Remove Balance Remove Cross platform Remove Fighting
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Shooting for Success: Navigating the Ultra Competitive Shooter Genre

Deconstructor of Fun

What had been brewing on PC for years before with games like Counter-Strike, was now dominant cross-platform and reaching the “masses” on console. New Entrants are Struggling to Break-In While elder games have been fighting over a stagnant TAM of players, new entrants have struggled to gain traction into the market.

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Yomi on Steam, Release Date: May 8th

Sirlin

Read on for all the latest updates in this version of Yomi, or check out this post on Designing Yomi to learn more about the game itself or this post about Game Balance and Yomi to see what goes into balancing hundreds of matchups. Yomi is a fighting game in card form and it's the competitive card game you should be playing.

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Yomi Coming to Steam

Sirlin

Yomi is a fighting game in card form and it's the competitive card game you should be playing. Just like in a fighting game, you have to learn your character's strengths and weaknesses, read your opponents' tendencies, and land combos when you can. (It's already on iOS, the web , and in physical form.)

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5 Reasons Why I Became Bullish on Blockchain Gaming

Deconstructor of Fun

Fighting Power Creep with Scarcity As the Lead Designer on Legendary: Game of Heroes , I invested a lot of time on our first few hundred heroes. As a Lead Designer for LEGENDARY I invested a lot of time on creating and balancing our first few hundred heroes. Fighting Purchase Regret with Ownership. Fighting Existential Dread.

Asset 52
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Google x Deconstructor of Fun Istanbul Event: Highlights and Videos

Deconstructor of Fun

2022 predictions: Casual games will become more audience-led because of ATT Hypercasual will continue to see more hybrid IAP/ad monetisation and will become even more ‘Android first’ Midcore games will go increasingly cross-platform (particularly on PC).

Mobile 52
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The Art of 2.5D: How It’s Redefining Game Design 

iXie gaming

Heres why it remains a preferred choice for developers: Precision Gameplay : The fixed camera perspective eliminates unpredictable depth issues, ensuring tighter platforming, precise hitboxes, and strategic clarity. This makes it ideal for fighting games, Metroidvanias, and RPGs. Artistic Flexibility : Unlike full 3D, 2.5D

Art 52
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2021 Predictions #3 Top Mobile RPGs Will Go Cross Platform

Deconstructor of Fun

The effect of the release highlights the importance of balancing between releasing things quickly and testing. Fighting Games. All are the same within the Fighting games. While the genre is mature, there’s definitely space for massive fighting games - assuming that it would have sufficient RPG depth and a first-class IP.