Remove Balance Remove Prototyping Remove Racing
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From Music to Games: Dominique Gawlowski’s journey to shaping Free Lives’ culture

PreMortem.Games

Despite her parents being anti-games, she enjoyed racing games on her brother’s old Commodore and formed strategic friendships with kids who had Nintendos. So, we use a model where we pay people 10,000 Rand to create a playable prototype in two weeks. This allows others to donate and help more people prototype.

Games 163
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The Final 100 Play-Tests: How to Put Final Touches on a Board Game

Brand Game Development

With enough games, outliers tend to balance each other out. This is a checklist I like to check off before I start final testing: Get the physical prototype ready. That’s a flaw in a racing game. I’ve ordered an updated version of the prototype. An outlier can cause serious problems in statistical analyses.

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Old World Designer Notes #11: The End

Designer Notes

Hence, themed victory conditions were out for Old World , but we needed something in place, especially since we were playing MP within a few months of early prototyping. At competitive difficulty levels, VPs serve as a dynamic game timer that the player is racing against to fulfill their ten ambitions.

AI 40
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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

It launched to little fanfare in Korea but it became the de facto FPS standard in China thanks to a massive focus on continuous releases of new (and often left-field) modes (ranging from bike racing to ‘soccer with knives’) and extravagant, overpowered, expensive weapons and outfits catering to local taste.

Content 52
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2021 Predictions #4 Contenders Throwdown for Supercell's Mid-Core Crown

Deconstructor of Fun

The two graphs below show that competition for supremacy of Mid-Core in the Western audience is a tight race between Supercell and FunPlus. The only true bright spot was Art of War , which despite prototype level production quality has scaled up to over 5M in net revenue a month with no stop in sight! Then Yu-Gi-Oh came along.

Mobile 52
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We Dwell in Possibility as queer gardening simulation

Radiator Blog

My first prototype were sim-heavy, based on basic cellular automata , a technique popularized by Conway's Game of Life (1970) where cells (or anything, really) live or die based on crowding, However this felt too fiddly, with small shapes that changed too quickly. Capitalism, ideology, critical race theory, anything really.

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Board Game Pacing: Keeping Your Game Interesting (Tasty Humans Pt. 5)

Brand Game Development

So often, when we’re balancing our designs , it’s because we’re trying to nail down board game pacing. Acquiring more Leader tiles gives the player more to try to balance. In my first prototype, I had special “Draft Leaders” cards shuffled into segments of the Adventurer deck. The Race to the Finish.

Tile 130