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Rumble Racing Star is a Mario Kart-alike with Web3 elements, published by DeLabs Games (part of 4:33 Creative Lab) in South Korea. Quinn Kwon: We were looking at different racing genres and we were inspired by lawnmower racing culture. It’s a really casual racing game.
With the technology and tools we’re developing alongside our partners, we want to foster a community for our namesake game that is able to create their own content and benefit from it, and immerse themselves in content that others have made and shared.” ” Core to Avalon will be player-created content.
Today we are pleased to announce that the first beta for the much-anticipated release of Godot 4.0 beta just yet as we expect the engine to be unstable until we have more testing done. The beta comes with a work-in-progress conversion tool that does part of the conversion work from 3.x beta 1 now! Check out the video!
From strategy development, content creation, coding to testing, the development process reflects on the successful delivery of the game. Only after endless hours of testing and iterating, the game is considered ready for a late-Alpha or even a Beta release, on the basis of how polished the in-game features are. Is it well-defined?
on Xbox Game Pass Profitability Last week Microsoft Gaming CEO Phil Spencer spoke at The Wall Street Journal ’s Tech Live conference saying that Xbox Game Pass is already profitable and accounts for around 15 percent of Xbox content and services revenue. billion on content for a subscription service that was not growing.
Photo by Tech Daily / Unsplash Surely all those who more or less follow the film industry have heard of the incredible boom in the field of streaming content. I do think it is one of the changes that we could consider as a positive: the more competition, the more need in gaining quality content. Stream, stream, stream! So Warner Bros.
Also after a long time of hard work we are happy to announce the beta-testing of the new scheduling feature in the Filmustage software. With its comedic lightness and directness, Kubrick succeeded in making millions of people think about the absurdity of the Cold War and the arms race between the United States and the Soviet Union.
They’ve attempted to help us with presales, event cards, beta programs, QR codes, and a whole new set of price points. Likelihood of the prediction: 62% #3 Paid UA Becomes a Break-Even Game Advertising is a commodity and in a race to the bottom. That wasn’t the case before and we have to talk about it.
You can check out one of our past newsletter articles (read: A race to the bottom on creator royalties? Imagine joining the early beta tests of a game and being able to show off with your participation NFT once the game is launched and becomes popular. discussing it in more detail.
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