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Dev snapshot: Godot 3.1 beta 4

Mircosoft Game Dev

Nevertheless, other contributors have kept working in the meantime, and some of the Godot Sprint attendees also did some welcome bugfixing, so we have enough content for a new beta 4 build. beta 3 and 3.1 This beta is built from commit 17809ca. GH-25839 : Visual Shader compile error with CanvasShaderGLES2 (fixed in master ).

Beta 52
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Dev snapshot: Godot 4.0 beta 4

Mircosoft Game Dev

beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven't yet, for an overview of some of the main highlight of Godot 4.0. We're now at beta 4, slightly delayed as I was on holiday, but all the more interesting to try out. What's new.

Beta 52
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Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

beta 1 one month ago! But the “1” in beta 1 means that it’s only the first step of the journey, and like for the alpha phase, we’re going to release new beta snapshots roughly every other week. We’re now at beta 3, making good progress on fixing the issues that testers are reporting. We released Godot 4.0 Major changes.

Beta 52
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Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

beta 1 one month ago! But the "1" in beta 1 means that it's only the first step of the journey, and like for the alpha phase, we're going to release new beta snapshots roughly every other week. We're now at beta 3, making good progress on fixing the issues that testers are reporting. We released Godot 4.0

Beta 52
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The Asset Library web frontend reaches beta

Mircosoft Game Dev

After several months of waiting ( obligatory joke ) and more importantly of development, the web frontend to Godot's Asset Library finally reached the beta status ! stable), that you can access via the project manager (to install templates and demos) or via the AssetLib tab in your opened project (for all other types of assets).

Asset 52
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Dev snapshot: Godot 4.0 beta 4

Mircosoft Game Dev

beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven’t yet, for an overview of some of the main highlight of Godot 4.0. We’re now at beta 4, slightly delayed as I was on holiday, but all the more interesting to try out. What’s new.

Beta 40
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The next big step: Godot 4.0 reaches Beta

Mircosoft Game Dev

Today we are pleased to announce that the first beta for the much-anticipated release of Godot 4.0 beta just yet as we expect the engine to be unstable until we have more testing done. The beta comes with a work-in-progress conversion tool that does part of the conversion work from 3.x beta 1 now! is set in stone.

Beta 52