Solo dev Lincoln McCulloch’s all-consuming journey to develop Dungeons & Kingdoms
PreMortem.Games
JULY 26, 2024
Now I also have a small group of beta testers, so I try to keep them supplied with the most recent builds to get their feedback.” “I I continued to learn and experiment with things like larger open worlds. This is when I first started really digging into world building. I will also do a lot of research when needed.
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