Remove Beta Remove Fantasy Remove Open World
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Solo dev Lincoln McCulloch’s all-consuming journey to develop Dungeons & Kingdoms

PreMortem.Games

Now I also have a small group of beta testers, so I try to keep them supplied with the most recent builds to get their feedback.” “I I continued to learn and experiment with things like larger open worlds. This is when I first started really digging into world building. I will also do a lot of research when needed.

Dev 145
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Sandbox vs themepark

Raph Koster

If you follow that link, you’ll see open world events occurring as the quest proceeds, done without zone or quest locking, etc. So simulationism was born as a way to make fantasy worlds richer, more immersive… in a sense, to “make the ride better.” Highly narrative, intricate puzzles, and immersive storytelling.

Sandbox 59
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Why ad ceative is more important than ever

Deconstructor of Fun

INVESTING / M&A Metaverse company Infinite Reality will go public through $1.85B SPAC Keywords acquires PR firm LabCom Jagex acquires Gamepires, studio behind Scum Turkish studio Pink Games has $1.2 LOVE IT | MEH | HATE IT Deconstructor of Fun Oy, Jääskentie , Espoo, Finland Unsubscribe

Mobile 52