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Dev snapshot: Godot 4.0 beta 7

Mircosoft Game Dev

has been in beta for over two months , and the overall feature completeness, stability and usability have improved a lot during that time. Some big changes in this beta: Android: Enable GLES3 support ( GH-69355 ). GDScript: Loads of follow-up improvements to recent fixes in beta 5 and 6. C#: Tons of improvements! What's new.

Beta 98
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Rumble Racing Star brings kart racing to Web3

Game Daily

Rumble Racing Star is a Mario Kart-alike with Web3 elements, published by DeLabs Games (part of 4:33 Creative Lab) in South Korea. Quinn Kwon: We were looking at different racing genres and we were inspired by lawnmower racing culture. It’s a really casual racing game.

Racing 40
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Dev snapshot: Godot 4.0 beta 7

Mircosoft Game Dev

has been in beta for over two months , and the overall feature completeness, stability and usability have improved a lot during that time. Some big changes in this beta: Android: Enable GLES3 support ( GH-69355 ). GDScript: Loads of follow-up improvements to recent fixes in beta 5 and 6. C#: Tons of improvements! What’s new.

Beta 40
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The next big step: Godot 4.0 reaches Beta

Mircosoft Game Dev

Today we are pleased to announce that the first beta for the much-anticipated release of Godot 4.0 beta just yet as we expect the engine to be unstable until we have more testing done. The beta comes with a work-in-progress conversion tool that does part of the conversion work from 3.x beta 1 now! is set in stone.

Beta 52
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Web3 metaverse MMO Avalon unveiled in new trailer

Game Daily

Delabs partners with Web3 community platform Delabs, the Web3-focused arm of South Korean game development company 4:33 Creative Lab, announced a new partnership with Web3 community platform Galxe, for its Rumble Racing Star, previously featured in GameDaily. The game’s open beta test is set for this month.

Racing 98
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Stumble Guys vs. Eggy Party: Which Fall Guys Clone Is the King of Mobile?

Game Refinery

Players race, jump and dash through three rounds of obstacle courses (maps). Similar to Fall Guys, there’s a lot of variation in the map types, which range from races to the finish line and team-based games to survival modes as sections of the map disappear. Visually, the game is very impressive, perhaps more so than Fall Guys.

Mobile 130
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Wolfire Monthly Update - October 2021

Wolffire Blog

The game was created in a month using the beta of Unreal Engine 5. There were eight maps created for this jam and they ranged from a fully playable car racing level, all the way to recreating Receiver in Overgrowth. For those who don’t know, Low Light Combat is a reimagining of a Jam game we made in 2013. The results were amazing.

Racing 52