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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). Bug reports. stb_vorbis 1.20, wslay 1.1.1).

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Release candidate: Godot 3.2.3 RC 2

Mircosoft Game Dev

Edit 2020-07-30: We found that 3.2.3 would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). Bug reports. stb_vorbis 1.20, wslay 1.1.1).

Bug 52
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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). RichTextLabel: Fix center alignment bug ( GH-40892 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). RichTextLabel: Fix center alignment bug ( GH-40892 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 6

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). RichTextLabel: Fix center alignment bug ( GH-40892 ).

Bug 52
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Maintenance release: Godot 3.2.3

Mircosoft Game Dev

Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ). RichTextLabel: Fix center alignment bug ( GH-40892 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). or earlier (see GH-42051 ). behavior.

Bug 52