Remove Bug Remove Debug Remove Feature
article thumbnail

Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This officially marks the start of feature freeze for 4.4. This means contributors are encouraged to focus their efforts on fixing regressions and other outstanding bugs. We wont risk merging any new features or risky bug fixes until after we release 4.4 Highlights Many features originally intended for 4.3

Beta 106
article thumbnail

Dev snapshot: Godot 4.5 dev 3

Mircosoft Game Dev

Indeed, progress has been booming, and the amount of new features added even compared to the previous release is staggering; curating this selection was especially difficult. As always, new features mean new bugs in need of fixing, so we encourage everyone interested to get feedback and bug reports in as early as possible.

Dev 71
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Release candidate: Godot 4.4 RC 1

Mircosoft Game Dev

which is the Release Candidate : all features are in place, the most critical regressions have been tackled, and so were confident that its now ready for production use. beta 1 blog post , so if you havent read that one, have a look to be introduced to the main new features added in the 4.4 feature release. in the previous 4.4

Beta 84
article thumbnail

Dev snapshot: Godot 4.5 dev 2

Mircosoft Game Dev

Now the time for proper enhancements and features entirely unique to this development cycle has come, and this blogpost will aim to highlight them to the best of our ability. As always: with new features comes new bugs (probably), so the sooner we can get feedback and bug reports in, the better.

Dev 62
article thumbnail

Bugs: Let's catch 'em all this Saturday 9 December

Mircosoft Game Dev

beta 1 release last week, there have been more than 70 bugs fixed and over 100 bug reports created! out as soon as possible - especially now that the master branch is in feature freeze, meaning that new features will have to wait for Godot 3.1 Bug hunting day on Saturday 9 December. Since our Godot 3.0

Bug 52
article thumbnail

Dev snapshot: Godot 4.0 beta 13

Mircosoft Game Dev

Such cadence allows us to better measure the overall stability and quickly catch regressions, especially when a lot of features are worked on at the same time. This week we release a new batch of improvements and fixes, as well as some new features. Unfortunately, we also have to rollback one of the core animations features.

Beta 99
article thumbnail

Feral Cat Den is pushing the audio-visual boundaries of games with Nirvana Noir

PreMortem.Games

We seek to build long-form interactive storytelling that features the tactile interactions and transition heavy animation that we’re familiar with. ” Evan Anthony: “Our debugging tools are so cool! Our first game, Genesis Noir, released with its fair share of bugs.

Art 138