Joan Fons is hired to work on Godot's rendering
Mircosoft Game Dev
MARCH 1, 2021
release, and should make lightmaps a viable option for 3.2. Here you can see some screenshots: Comparison between no indirect lighting (top), and baked indirect lighting (bottom) in the TPS demo. My latest big contribution to the engine is the new CPU lightmapper, which will be landing with the 3.2.4 Scene by NHodgesVFX. finish line.
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