Remove Bug Remove First person Remove Polygon
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Maintenance release: Godot 3.2.3

Mircosoft Game Dev

RichTextLabel: Fix center alignment bug ( GH-40892 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). And many more bug fixes and usability enhancements all around the engine! If you notice any mapping issue, please file a bug report. Shaders: Fix specular render_mode for Visual Shaders ( GH-41536 ).

Bug 52
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Would “Sword Art Online” Be a Bad VR Game?

Rampant Games

The closest we had was a short-lived “ Virtuality ” arcade systems in the mid-to-late 1990s, with something like 5 frames per second with flat-shaded, untextured polygons. In first-person VR, however, you ARE the avatar, and taking control of it away from the player is generally a no-no. Aincrad for Modern VR.

Art 52