Indie RPG dev Thought Pennies cuts staff after losing project funding
Game Developer
NOVEMBER 18, 2024
The four-year-old studio is letting employees go after it spent years building staff and working on 'something amazing.'
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Game Developer
MARCH 20, 2024
Longtime developer Rez Graham shares the advantages (and disadvantages) of building your own tech for indie game development.
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Game Wisdom
NOVEMBER 8, 2024
Why You Can’t Objectively Build Great Games Josh Bycer josh@game-wisdom.com I was reading a piece over on Game Developer that gave me pause for a second about whether this is what game design at the AAA level is about now — focusing on analytics and trying to “math” the perfect … The post Why You Can’t Objectively (..)
Game Developer
MARCH 15, 2023
The developers behind 2022's The Wandering Village are stepping into game publishing, particularly for simulation and building titles.
GamesIndustry.biz
FEBRUARY 26, 2024
Getting your game noticed isn't easy, and it's particularly tough for indie game developers right now. Of course, there's been a concerted effort by the industry to give indie games their time in the spotlight, and it's great to see major publishers such as PlayStation, Nintendo, and Xbox hosting their own indie showcases throughout the year.
PreMortem.Games
NOVEMBER 8, 2024
BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. We can definitely say that it works wonders for the type of game we’re building. Our Studio has used almost all of Photon’s tech and even helped them develop some of it.
AWS Games
MARCH 12, 2024
It’s that sense of community that drives Freedom Games to support indie developers in bringing their titles to players worldwide. Established in 2020, Freedom Games has built a platform that supports many indie studios every year, with Amazon Web Services (AWS) providing the core infrastructure.
PreMortem.Games
OCTOBER 9, 2023
With the game’s 100% physics-based building system, players can solve each mission in infinite ways. Farrell and Mackenzie form the two-person indie studio Peaty Turf. What originally started out as a treehouse building simulator prototype, slowly evolved as the duo gradually added different mechanics. “It As long as it works.
Unity Blog
JANUARY 24, 2024
BAFTA-winning indie developer Tomas Sala, winner of the CommUnity Choice Award at gamescom 2023, shares the development process behind his new game, Bulwark: Falconeer Chronicles.
Game From Scratch
APRIL 11, 2024
GameFromScratch.com Smash Indie Hit Sequel Slay the Spire 2 Made with Godot The sequel to the smash hit indie deck building game Slay the Spire was just announced at the Triple-I showcase.
PreMortem.Games
FEBRUARY 14, 2025
Young Dutch indie developer Lente is something of a free spirit. For me personally, its not only development Im interested in, but also the process of building a community and business. I make something new, and I use that for building community and marketing. Maybe I can work at a small indie company, I guess I havent tried.
PreMortem.Games
JANUARY 24, 2025
Some of the key goals for social media marketing are game discovery, sales lifecycle, community building and direct communications. Its obviously different for an indie developer with one or two games than for a publisher with several titles out there. Life Cycle stages Social media is a great tool for building communities.
PreMortem.Games
FEBRUARY 28, 2025
Hrnjadovic also believes that the game could build bridges between people of different beliefs. Plus, a smaller indie dev team should be able to handle the scope. SenAm plans to build upon the 10-minute demo thats out now to try and release the game in Oktober 2026. That is if they can get the financing in place.
PreMortem.Games
JANUARY 10, 2024
Using Kickstarter for a game shouldn’t be solely about the campaign but about building a company working on multiple games. Combine public funding, work for hire, and Kickstarter, using the platform to elevate, attract investors, and build a brand. It should complement other funding sources, fostering creativity in fundraising.
PreMortem.Games
NOVEMBER 8, 2023
I get to travel the world and help indie game developers succeed.” Find the fun factor in your game and build a demo around that Developers should do their homework before approaching publishers and investors. Find the fun factor in your game and build a demo around that. I am super lucky in the role that I have.
PreMortem.Games
JANUARY 29, 2024
More and more South-Korean indie game developers take aim at the PC and console market. Set in a New York office building in the 1990’s, the game plays out as a action-filled mini series, including cutscenes that unravel the plot. “To Plus, various Korean indie games that launched on Steam have experienced considerable success.
Unity Blog
FEBRUARY 16, 2023
While the list of indie studios building with assets from the Unity Asset Store grows by the day, here are four stories to inspire you in your quest to build your dream game.
AWS Games
OCTOBER 17, 2023
Knowing other developers were using it gave us more confidence to build. The following year, the Norsfell team submitted their concept to the Montreal Ubisoft Indie Series annual competition for local independent game studios—and won. Buoyed by success and a cash prize, they moved “Tribes of Midgard” into production.
Game Wisdom
SEPTEMBER 18, 2024
Indie Showcase Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" The weekly indie game showcases highlight the games we cover here on the channel. 0:00 Intro 00:14 Steamworld Build 3:23 Gunhead 6:13 Step By Step 7:36 Limo’s … The post Indie Showcase appeared first on Game Wisdom.
PreMortem.Games
FEBRUARY 15, 2024
I didn’t take the thought seriously until I watched Indie Game The Movie and even then it was another few years before I released my first game, Swoopy Boi. Just start building and the ideas will come.” What’s the biggest lesson learned from this project? “An How do you deal with that? “As I want to work smart, not hard.”
Ask a Game Dev
NOVEMBER 12, 2024
You'll be able to earn the skills and experience needed to make your dream game real while building other games and seeing some best practices in action. and programming generally pays a lot better than indie dev work. In the ideal scenario, you'll manage to find a job in the industry and use it to level up your skills.
PreMortem.Games
DECEMBER 22, 2023
Solo dev Graham Reid: “Being part of a like-minded community is really important” Young Dutch indie developer Lente is something of a free spirit. Understanding that a game wasn’t going to build itself, I quit my job and just went for it.” Every man and his dog has made an indie game but no one has painted a game yet.
Game Dev Unchained
MAY 9, 2023
From the nuances of technological advancements to the ideological tug of war between indie creators and corporate giants, the discussion spanned a variety of pertinent topics within the gaming industry. The conversation also addressed the concerns of indie developers struggling to preserve their unique vision amid growing corporate influence.
Radiator Blog
OCTOBER 13, 2022
Cult of the Lamb by Massive Monster This is a Hades-like / Binding of Issac-ish 2D action roguelike wrapped around a Don't Starve / Rimworld-y town building crafting survival system, with all the subversively violent dark cartoon humor of those references. After all, how many games offer you a "suffering musician" build?
AWS Games
DECEMBER 19, 2024
The AWS team has been so helpful in showing us how to use new technology, like generative AI, so that we can focus more of our resources on developing games and testing out innovations instead of building every piece ourselves. This makes the gaming experience more engaging and last for a longer time.
PreMortem.Games
OCTOBER 11, 2023
Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid. At Geometric we put gameplay first, and we will always build our games around strong gameplay ideas”, says Carlsen. Based in Copenhagen, Geometric Interactive boasts a ten-person strong team. “At
PreMortem.Games
MAY 1, 2023
BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. We can definitely say that it works wonders for the type of game we’re building. The post BitCake Studio builds online multiplayer game Atomic Picnic completely remote appeared first on PreMortem Games.
PreMortem.Games
APRIL 12, 2023
There are plenty of city building games around but Fabledom adds a fairytale twist to the genre. Set in a storybook kingdom filled with magical creatures, kings and castles, the game gives players the opportunity to build their own kingdom and find their true love. Fabledom offers a casual, relaxing approach to city building.
Grumpy Gamer
NOVEMBER 11, 2021
Starting with SCUMM I’ve always build my own. I ran into a programmer at an indie meet-up and she told me this story about how another programmer at her company brought up building their own game engine. I love the power and the freedom. Someone responded with “What! Are you Ron Gilbert!”
Game Wisdom
JUNE 6, 2023
Indie Game Showcase #163 Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" The indie showcases highlight the many indie games I cover on my Wednesday night streams. All games shown are either press keys or demo build plays.
GamesIndustry.biz
AUGUST 22, 2024
Thunderful went in a different direction over the years, building up another publishing department in the UK," he says when we meet at Devcom in Cologne. "So So we ended up having a strategy of potentially two labels, me being on the indie side and the core business being more on the British side for the bigger productions," he says.
PreMortem.Games
MARCH 1, 2023
Truth is, that conversation was over 10 years ago and Harold Halibut is still in development by the German indie team Slow Bros. The post Welcome to the weird and wonderful hand-build world of Harold Halibut appeared first on PreMortem Games. And who knows, one day it might be. Harold Halibut will release on PC, PlayStation and Xbox.
The Bottom Feeder
MARCH 12, 2025
It takes me a long time to build up the energy to pour in the number of hours a game like this requires. Of course, any hit indie game in this decade gets heavily studied and mercilessly copied. ) This is why, when I learn about an indie business going under, or a set of layoffs, I never even pretend to be surprised.
PreMortem.Games
MAY 19, 2023
This approach not only offers an almost infinite amount of content but also allows players to climb famous rock faces, buildings, and even landmarks in their own cities. The post Indie dev studio Wikkl Works takes virtual rock climbing to New Heights appeared first on PreMortem Games. It is great to see that it’s working out so far.”
PreMortem.Games
FEBRUARY 24, 2025
Void Sails by indie developer Ticking Clock Games is a single-player action-adventure RPG that takes players on a thrilling journey through mysterious worlds, where they captain a flying ship across uncharted space. This approach has been key to ensuring that the game stayed on track during the 18 months that it took to build it.
PreMortem.Games
JULY 19, 2023
If you’re an indie, it’s worth thinking about whether you have enough players to justify the type of matchmaking you want,” Jordan explains. “We We were able to build our own matchmaker and get set up with Gameye in less than a month. There are essentially four tiers. That piece of the integration doesn’t take long.
iXie gaming
MAY 26, 2023
Indie game production has grown in popularity and competition in recent years. With technological developments and increased accessibility to game creation tools, an increasing number of developers can build and release their own games. When compared to larger game studios, indie developers may have fewer budgets and resources.
iXie gaming
MAY 26, 2023
Indie game production has grown in popularity and competition in recent years. With technological developments and increased accessibility to game creation tools, an increasing number of developers can build and release their own games. When compared to larger game studios, indie developers may have fewer budgets and resources.
PreMortem.Games
OCTOBER 30, 2024
In the past, I’ve tried creating a few YouTube channels (starting in 2017) and TikTok accounts, trying to build an audience and, eventually, turn it into a business. I have a lot of respect for solo indie developers, but I often struggle with the limitations and it is not what I want to be doing long-term.
PreMortem.Games
MAY 5, 2023
Maybe there’s new functionality that can help you build the perfect store page, and tell the story of your game to passers by. This happens a lot with indies in particular. While a GaaS game is mainly trying to involve their audience to build the game, it’s easier to use your audience to help build the store page.
Indie DB
JANUARY 19, 2023
This first person RPG indie discusses updates to their demo build
AWS Games
FEBRUARY 15, 2023
When Hugh Behroozy started building Blinkmoon Games , a new independent studio based in Vancouver, Canada, he wanted to bring together the best talent from across the visual effects (VFX) and games industry to create the next generation of interactive experiences. said Laura Teodosio, CEO of Arch Platform Technologies.
PreMortem.Games
AUGUST 16, 2023
We are building a historically accurate survival strategy game” Gorilla Softworks co-founder Deniz Şakar explains how the team has tried to accurately portray the challenges early humans faced while they looked for ways to survive and thrive. “We It’s the debut game of Turkish studio Gorilla Softworks. “We
Filmustage
DECEMBER 9, 2024
A shooting schedule for an indie film goes way beyond simple calendar planning. A well-laid-out shooting schedule is crucial for your indie film's success. This piece walks you through the steps to create the quickest way to schedule indie productions , from breaking down scripts to planning daily shooting blocks. Let's tuck in!
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