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Godot 2.1 reaches beta, ready for testing!

Mircosoft Game Dev

Edit: A new beta build has been published, dated 2016-07-21. See the changelog since the 2016-07-12 build. All Godot icons were redone in vector graphics for the occasion, thanks a lot to @drjm who did almost all of them! Drag & drop support : Godot now supports drag & drop editor-wide.

Beta 52
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Godot 2.1 RC1 is out!

Mircosoft Game Dev

This means, if nothing important changes, that this build will become Godot 2.1. All Godot icons were redone in vector graphics for the occasion, thanks a lot to @drjm who did almost all of them! If you've tried the betas already, you can also consult the (much shorter) git changelog since the previous beta build.

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Marketing Masterpieces: Creating Key Art for Game Promotion

iXie gaming

Perfect for vector graphics, logos, typography, and making scalable assets for different platforms. Building a freelance portfolio can showcase your skills and attract clients. Building a Portfolio Your portfolio is crucial in game marketing art. Adobe Photoshop. Adobe Illustrator. Other Tools. Freelancing.

Art 52
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Inkscape Video Tutorials – Shapebuilder Basics & Geometric Grids

2d Game Art Guru

Open a grid from the SVG files, duplicate the base group [in order to keep the base shapes as they get lost in the shape-building process], and get creative with the tool. This video shows the use of the geometric grids I designed for an easy entry into Shapebuilder.

Build 52