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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

Additionally, the modern backend can implement rendering methods , such as forward clustered, mobile, and more in the future (such as deferred clustered, cinematic, etc.). Creating games this way is, as a result, more challenging. Animation streaming : Modern games have long cinematics, which require a lot of animation data.

AAA 145
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How to Use Unity Cinemachine Virtual Cameras

Game Designing

In short, Unity Cinemachine opens up an entirely new world of opportunities for animation, game design and development, and directors working with virtual cameras. This can be ideal for cinematics who have been looking for a way to fully automate in game camera systems. What Is Unity Cinemachine?