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Fantasy Strike patch notes, August 2016

Sirlin

Hitboxes for C and air C are normal sized and not crazy anymore. Fixed a bug where quitting a game during a cinematic camera angle would use that same camera angle for normal gameplay the next time you returned to gameplay. --The GENERAL --Fixed a bug that made flashing life persist after getting hit by an attack.

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The Art of 2.5D: How It’s Redefining Game Design 

iXie gaming

Heres why it remains a preferred choice for developers: Precision Gameplay : The fixed camera perspective eliminates unpredictable depth issues, ensuring tighter platforming, precise hitboxes, and strategic clarity. locks the perspective, allowing developers to craft cinematic, carefully framed environments.

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