Remove Cinematics Remove PC Remove Terrain
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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

Cross-Platform Considerations Live-service games must be optimized for PC, console, and mobile. Procedural Generation By automating terrain, foliage, and props, procedural generation: (i). Unity HDRP supports cinematic-quality visuals at scale. Challenges include: (i). Automate texture creation and material variations.

Art 52
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The Lost Ark Has Found its Way

Deconstructor of Fun

The map models are rich and varied in terms of items, buildings, and terrain changes, which offsets outdated graphics performance. By publishing Lost Ark and targeting core MMO cohorts (primarily 25+ male gamers on PC), Amazon aimed to test the water on MMO in the Western market and see whether they could break the dominance of WoW and FF14.