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Can show gameplay, cutscenes, menus, etc., See our previous showcase videos for examples of game clips that fit well in the showreel format: Feel free to send a bit more for the editor to pick if you wish, although it will most likely be cut to a shorter length. No sound required in the video (we will put music on the showreel).
And among the video clips there's an awfully convenient ratio of raw behind the scenes rehearsal footage vs. expensive finished setpiece production footage -- which gets a sort of wink wink lampshading treatment, but still dispels a bit of the otherwise strong "this is how movies get made" magic for me. You talk but they don't listen.
In discussions on platforms such as Reddit, GameFAQs, and Twitter, many players have expressed their frustration at not being able to skip the intro cutscene the first time around. Turn off Record game clips, screenshots, and broadcast using Game bar. If you’re experiencing this problem, don’t worry.
Part of the “golden path” you just haven’t seen yet – If it’s your first playthrough, and you’re watching the first cutscene, whatever is in the next cutscene is not a “secret”, it’s just information that the player hasn’t encountered yet. They are findable.
When you imagine doing this job, is it mostly about crafting amazing cutscenes? This is a clip of the Heider-Simmel animation. What is Narrative Design? Beautiful shots of heartfelt dialogue, with characters saying a great deal by speaking a few carefully chosen words? If so, you probably want to be a game writer.
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