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Cocos Creator 3.8.5 forum version

Cocos

Editor improvements : Updated Electron version , enhancing performance. Clipping module now supports linked flags, such as manual loading of Spine. Upgraded the Electron version to 31.3.1 Enhanced scene view selection logic for prefabs: First click selects the prefab root node. Migu Platform : Added support.

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The Economics of a 2D Adventure Today

Grumpy Gamer

Someone recently submitted a question asking what it would take to build a classic 2D point-n-click adventure today and would it be a viable business? Assumptions 1) We’re building a classic 2D point-n-click adventure game. The goal here is a class point-n-click adventure. But more on that later.

Retail 130
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The Economics of a 2D Adventure Today

Grumpy Gamer

Someone recently submitted a question asking what it would take to build a classic 2D point-n-click adventure today and would it be a viable business? 1) We're building a classic 2D point-n-click adventure game. The goal here is a class point-n-click adventure. Assumptions. Voice talent (non-union).

Retail 100
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Cocos Creator 3.8.5 forum version [12.04]

Cocos

Editor improvements : Updated Electron version , enhancing performance. Fixed a bug where preview clicks in the editor were misaligned when the window scaling was not set to 1. Clipping module now supports linked flags, such as manual loading of Spine. Upgraded the Electron version to 31.3.1 Migu Platform : Added support.

Bug 52