The Kristala Dev Blog - Issue #33
Astral Clock Tower Studios
SEPTEMBER 29, 2021
[link] After adjusting the lighting, Ian then shifted gears to work on addressing some of the minor level-streaming issues we'd pinpointed during playtesting at the Play NYC game convention. Here's a look at some of the issues in action, followed by a clip Ian snagged after fixing one of the "problem child" areas. Rigging / Animation.
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