Remove Co-op Remove Concepts Remove Playtesting
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Solo dev Jason Nicot on his new project Sanctua “A more mature party game”

PreMortem.Games

In this co-op multiplayer game a group of players have to work together to escape a cursed tomb. It’s important to stick to the plan to avoid spending years making prototypes, that you will need to adapt in most cases after the first playtests. But with one of the players corrupted, escape is easier said than done.

Dev 239
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Wrapping up 2024 • Celebrating the life and works of solo developers

PreMortem.Games

After the loss of my father, I began working on the Bob project and realized that the story and concept had been with me for years, he says. In this co-op multiplayer game a group of players have to work together to escape a cursed tomb. No amount of playtesting is ever enough, he says. War (what is it good for?)