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12 Ways to Take Battle Passes to the Next Level in Mobile Games

Game Refinery

Battle passes have crept into almost every mobile game genre imaginable, with our platform showing that 66% of mobile games in the top 20% have incorporated the feature. We’ve updated the blog post with new battle pass implementation examples and best practices for introducing the feature into your mobile game.

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How Mobile Games Can Buck the Recession

Deconstructor of Fun

We review the game of the week: Talking Tom Time Rush from Outfit7 ✉️ Received this email from a friend? These are the Mobile Games Defying Economic Headwinds — and Why In data.ai These are the Mobile Games Defying Economic Headwinds — and Why In data.ai Subscribe here!

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The Imminent Ragnarok of M&A in Mobile Gaming Space

Deconstructor of Fun

I believe that the deprecation of the IDFA will catalyze a period of accelerated consolidation in the mobile gaming space via M&A. Smaller, single-game mobile gaming studios will see their growth trajectory obstructed completely and suddenly. The valuations of these companies will drop rapidly.

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Solo dev Simon Taylor saw his game Smash Dungeon fail “The journey comes to an end”

PreMortem.Games

“I first became a solo developer in 2004 making games for mobile phones using J2ME. I saw the rise in mobile games which reminded me of the 8 bit era. Ever since owning my first computer, a Commodore VIC20, I had always had an interest in games programming and this just felt like the right time. “I’m

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[Event Spotlight] How Mobile Game Developers Can Boost Engagement In The Casual Puzzle Genre With Competitive 1v1 Events

Game Refinery

Only 15% of casual puzzle games in the US top grossing 200 have implemented it, despite it proving reasonably effective at boosting performance in several level-based puzzle games. With that in mind, are mobile game studios missing out on an important opportunity here to boost engagement?

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Tower of Fantasy – Is the Game Really a Genshin Impact With a Social Twist?

Game Refinery

How is the genre shift shown in the game? Both games have a massive open-world to explore and support co-op features, but Tower of Fantasy has a bigger focus on social elements and makes the process of playing with other players smoother than Genshin Impact. Tower of Fantasy: Co-operative challenges in the open-world.

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Lesson 7: Types of Games Supported by Unity

Game Designing

In this video, we’ll show you the games which were built using Unity engine: CupHead – cartoon-style action game. Monument Valley 2 – 3d mobile game. Rick and Morty VR – Virtual Reality game. Pupperazzi – pokemon like game. Unity Supports split-screen games, multiplayer, co-ops, etc.

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