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Battle passes have crept into almost every mobilegame genre imaginable, with our platform showing that 66% of mobilegames in the top 20% have incorporated the feature. We’ve updated the blog post with new battle pass implementation examples and best practices for introducing the feature into your mobilegame.
This has become especially prevalent in the puzzle subgenre, with around 75% of casual puzzlegames in the US top-grossing 200 implementing these features. With that in mind, are mobilegame studios missing out on an important opportunity here to boost engagement?
Similar to the mechanics of Genshin Impact, the player explores the vast open-world by climbing on the walls, swimming in the rivers, gliding in the skies, wiping out enemies, and solving different kinds of puzzles. How is the genre shift shown in the game? Tower of Fantasy: Co-operative challenges in the open-world.
I believe that the deprecation of the IDFA will catalyze a period of accelerated consolidation in the mobilegaming space via M&A. Smaller, single-gamemobilegaming studios will see their growth trajectory obstructed completely and suddenly. The valuations of these companies will drop rapidly.
In the latest episode of the DoF Podcast, Mishka reconnects with Rina Onur Sirinoglu, CEO of Spyke Games, to talk about her exciting new mobilegaming venture, which recently secured a $55 million seed round. Rina co-founded Peak Games, which has become a game-changer in the Turkish gaming scene.
They say imitation is a form of flattery, and there’s no shortage of mobilegames that share a striking similarity with other popular titles in the PC, console and mobile markets. The post Stumble Guys vs. Eggy Party: Which Fall Guys Clone Is the King of Mobile? iOS downloads for Stumble Guys.
Playrix is one of the powerhouses in the puzzle genre thanks to Gardenscapes and Homescapes’ current success. And while those two titles dominate the top charts, Playrix road to the top started a long time ago with a non-assuming little game know as Township. But before that, lets talk about the mammoth in the room, Playrix.
Playtika noted that Rovio’s IP, namely the Angry Birds franchise, plus the scale of its user base would combine well with its monetization and live ops expertise. These efforts were hampered by what it identified as increased market competition, particularly in the puzzle genre.
Last week in Istanbul, Google and Deconstructor of Fun brought together a thousand-strong group of high-level mobilegame execs to talk about the future of the business. His data and insights were based on US data as a proxy for the western market, and focused on platform privacy, or the “Apple global mobilegame recession”.
We believe that the growth of individual titles will not necessarily lead to competition, in-spite of user base overlap, as there is enough room for them to co-exist and grow. Here’s the good nows: there is significant room for sports games that can offer an engaging and competitive gameplay tied to a real sports. 1 position in 2020.
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