Remove Co-op Remove Mobile Remove Point and Click
article thumbnail

How to Build Better Live Events with the GameRefinery Live Events Tracker

Game Refinery

With 95% of game makers developing or maintaining a live service game, live events have become one of the most important elements of finding and maintaining success in not just the mobile market, but PC and console too. The mobile market is incredibly competitive and there’s a growing number of AAA console and PC developers entering the fray.

Build 177
article thumbnail

How Playrix' Township Became a Billion Dollar Game

Deconstructor of Fun

Township has been on mobile platforms since 2013 and generated around a Billion Dollars in life-time revenues. In many ways, Township has been the cornerstone for Playrix’s success as a title that allowed the company to build experience in live ops, analytics, and user acquisition. exclusive and then on Facebook canvas.

Co-op 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

What Are Asymmetrical VR Games?

Game Designing

Usually, mobile phones are the easiest option. As mentioned earlier, non-VR players have a different point of view. And any device with a screen can be a “social” screen, such as a desktop, laptop, smartphone, or any other mobile device. IronWolf VR  This submarine playable is available as a single-player and co-op (roomscale).

Games 52
article thumbnail

How to Scale A Games Company | Travis Boatman, Gigi Levy-Weiss, & Kristian Segerstrale

Deconstructor of Fun

Travis Boatman : Travis has held senior leadership positions at a bunch of major gaming and mobile gaming companies including Mattel, JAMDAT, EA, and Zynga. a mobile and PC games studio located in Southern California. And they will soon launch their new mobile shooter called Catalyst's Black. Carbonated also raised an $8.5M

Games 52