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Solo dev Jason Nicot on his new project Sanctua “A more mature party game”

PreMortem.Games

In this co-op multiplayer game a group of players have to work together to escape a cursed tomb. It’s important to stick to the plan to avoid spending years making prototypes, that you will need to adapt in most cases after the first playtests. But with one of the players corrupted, escape is easier said than done.

Dev 239
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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

So do they compete or co-exist peacefully? Armed with a bazillion weapons, players can fight in a 4-player co-op on a relentless quest for revenge and redemption across the undiscovered and unpredictable living planet. Additionally, UE is good for prototyping. Unity also enables quick prototyping.

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Istanbul Gaming Summit 2023

Deconstructor of Fun

Panel: Recession vs game industry Host: Laura Taranto, Senior Director of Product, Big Fish Chris Petrovic, CBO and Board Member, FunPlus Dara Leung , Managing Director, The Raine Group Micha Katz , Managing Director, Aream & Co. Clans, chat, friends, trading and guild adoption should be surfaced early in this phase.

Games 59
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How to Scale A Games Company | Travis Boatman, Gigi Levy-Weiss, & Kristian Segerstrale

Deconstructor of Fun

Kristian Segerstrale : Kristian was a co-founder of Glu mobile, CEO of Playfish acquired by EA, was a seed investor in Supercell, was a senior exec at EA, and now is the CEO of Super Evil Megacorp which will soon release their new MOBA shooter called Catalyst Black ( [link] ). They get to a prototype level.

Games 52