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Sandbox vs themepark

Raph Koster

It was like resetting a little stage-play; the NPC actors hit their marks and reappeared at their start location. And that meant you had to be a programmer who knew how to code C on a Unix machine to add any new behavior to the system. Some of this was used to just add nicer NPCs, with conversations, reactions to the environment, etc.

Sandbox 59
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The Lost Ark Has Found its Way

Deconstructor of Fun

Animation: Two perspectives, the separation of cloud and mud Lost Ark has a sincere visual performance, among which are various cutscenes from a top-down perspective. Despite the game’s powerful use of top-down view, the live cutscenes of Lost Ark are full of bugs. The rough cutscene). The grand scene).

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Darner's Digest, vol. 3: on the Yarn Spinner v2.0 release + a YS primer

Radiator Blog

Some games do all their cutscene scripting and even enemy AI in Yarn Spinner, because really, it's just a simple scripting language that does whatever you tell it to do. Some games do all their cutscene scripting and even enemy AI in Yarn Spinner, because really, it's just a simple scripting language that does whatever you tell it to do.

Scripting 130
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Open world RPG design notes from Enderal, a big long Skyrim mod

Radiator Blog

Whenever an NPC is about to dump backstory and exposition on you, they'll ask you to take a seat. This is a convenient diegetic way of locking the player in-place for a cutscene, while also priming the player for an extended cutscene. Diegetically, the NPC has to prepare a machine or potion, or get supplies, or whatever.

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Deathloop deconstruction / design thoughts

Radiator Blog

NOT telekinesis, only works on NPCs / PvP) Havoc (temporary shield / damage buff), very useful for people who keep dying (i.e. me) or PvP buff but conceptually rather boring Aether (cloak + invisible to laser sensors, attacks cancel it, can be upgraded to only consume mana while moving). It would feel terrible.

Fighting 130
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Tryhard dev log - Cutscene and Game Scripting with Yarn Spinner v3.0 beta

Radiator Blog

In our upcoming game Tryhard , we have cutscenes and dialogue and level scripting like many other RPGs. Heres how were using some new YS3 features for some cutscene and scripting stuff in Tryhard: Tryhard editor screenshot of Yarn controlling a Cinemachine camera Weve been enjoying the new " async" support in Yarn Spinner v3.

Cutscenes 130