Remove Collision Remove Demo Remove Scripting
article thumbnail

Godot XR update - February 2025

Mircosoft Game Dev

You can download the Godot XR Tools demo on itch.io. The Godot XR Tools repository on GitHub contains a GitHub workflow that prepares and uploads the demo project to the above itch.io Features The StartXR startup script has had a cleanup pass, it now: Properly handles the passthrough system changes in Godot 4.3.

Collision 102
article thumbnail

Dev snapshot: Godot 3.0 RC 1

Mircosoft Game Dev

Also clone the godot-demo-projects repository to have demos to play with. you can now accept Node.name directly, so if you declared your own name variables in scripts, you might need to rename those to avoid the conflict). Another caveat for users of 3.0

Dev 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Schedule for GodotCon 2019 in Brussels

Mircosoft Game Dev

Talk/demo: Making the next blockbuster game with FOSS tools: Director's Cut | Juan Linietsky ( reduz ). Juan will give a talk at FOSDEM showing how to create high quality 3D games like the recent TPS demo with FOSS tools like Godot, Blender, GIMP and Krita. Demo: Visual Debugger for the Godot community | Jānis Mancēvičs.

Demo 52
article thumbnail

How do you Choose the Best Game Design Software for your Project?

Big Games

Scripting and Coding Support Behind every interactive and dynamic game lies a foundation of scripting and coding. Game design software’s scripting and coding support is critical for implementing game mechanics, logic, and interactivity.

article thumbnail

The Showdown: Unity Vs. Godot Vs. Buildbox Vs Unreal Engine

SOVEREIGN MOON

In this game engine faceoff, we’ll explore each game engine’s visual scripting tools to see which engine is the best for beginner game makers and non-coders. . Which Game Engine Has The Best Visual Scripting Tools For No-Code Devlopment? Introduction to Visual Scripting. Read the Full Tutorial ?

Engine 52
article thumbnail

Dev snapshot: Godot 4.0 alpha 15

Mircosoft Game Dev

However, if you can port some existing projects and demos to the new version, that may provide a lot of useful information about critical issues still left to fix. Core: Make property_*_revert methods multilevel and expose them for scripting ( GH-64334 ). Most importantly: Make backups before opening any existing project in Godot 4.0

Alpha 52
article thumbnail

D20 RPG – Positional Awareness

The Liquid Fire

As a side benefit, you can look at the script in the inspector and see the Entity’s id which may be useful for a variety of debugging purposes. Open the EntityViewProvider script and modify the SetView method to look like this: public void SetView(GameObject view, Entity entity, ViewZone zone) { if (!mapping.ContainsKey(zone))