Remove Communications Remove Cutscenes Remove Prop
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So how much $ (in general) does it cost to produce a fully animated/rigged, fully voiced 1-3 minute cutscene in a game that’s in ongoing development (something like SWTOR, where they have a lot of prebuilt assets)? Like just a general low range and high range? I’m seeing a lot of people complaining about prioritizing content they want, and don’t know enough about the behind the scenes costs to properly communicate they’re being unrealistic with their complaints.

Ask a Game Dev

that might need to be created for certain specific cutscenes. that might need to be created for certain specific cutscenes. If the cutscene needs new animations we need to bring on an animator to spend time building the new animations needed for the cutscene. needs its own rig), that's time from a rigger to create.

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It Takes Two (Of the Worst People In the World)

The Bottom Feeder

Props to them for trying. It's really sharp and well-observed, and it isn't a cutscene. Dear Indie Devs: For small communities of artists, rejecting freedom of expression is a seriously bad idea.) This is an unavoidable side-effect of humans communicating with other humans. I give their marriage 18 more months, tops.

Art 52