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Oliver Harbour tolerated his retail management job, but it didn't fulfill him. With a love of sci-fi and fantasy, he decided to pursue a career in the film and game industry where he could explore these realms. Quick side note: when I first started out trying to get into the entertainment industry, it was as a concept artist.
Unfortunately, as a concept, it covers a vastness that defies exact understanding, nor even broad definitional consensus. The woeful 2010 predictions focused on techno-utopian, science fiction fantasies that are still, today, a long way from realization. Like esports, it is the focus of unwise speculation and hype.
Barely a day goes by without negative news coverage slicing another cut into metaverse hype, either in the form of a big company backing away from previous enthusiasm, or a thundering editorial declaring the entire concept to be yet another tech dead-end. ” Still, the commercial metaverse continues to take a beating in the media.
If you replaced Gamestop with a staid company like Sherwin-Williams Paint, retail traders would show far less interest. To a diehard sports fan or competitive gamer, winning the fantasy sports league provides emotional value on top of the financial value of any prize money.
In her excellent book Narrative As Virtual Reality , Marie-Laure Ryan outlines some common understandings of virtual: virtual as "digital": inspired by computer concepts like virtual memory. I also appreciate Ian Cheng's Emissaries series , but dislike its mystification of AI as fantasy novel lore.
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