Remove Concepts Remove Horror Remove Mesh
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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Phasmophobia Up to four players can join together in a horror investigation of haunted locations. The use of simple colliders should include box and sphere types instead of complex mesh colliders to minimize processing requirements. What worked? Implementing spatial voice chat can significantly improve immersion in cooperative games.

Games 78
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How to build successful VR games as a solo developer

Game Analytics

I focused on the horror aspect to make it more engaging, and it pretty much designed itself after that. I especially focused on having interactions that meshed well with hand-tracked controllers.”. I have a long backlog of game ideas and concepts. I just had to translate it to a 3D environment. Build on your strengths.

Build 86