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Console revenues decline as PC soars; Mobile still dominates in $187 billion market

PreMortem.Games

PC gaming is set to outperform both mobile and console gaming in revenue growth, with a projected increase of 4.0% In contrast, mobile gaming, despite its significant market share, is expected to grow at a slower rate of 3.0% Console gaming, on the other hand, is anticipated to see a slight decline of 1.0%

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Gameloft closes Budapest studio as it shifts focus to console and PC

Game Developer

Gameloft will still make mobile games, but it sounds like it wants to continue pursuing the PC and console crowd after the success of Disney Dreamlight Valley.

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Does a game being 'mobile-first' limit the amount a developer can charge on console?

GamesIndustry.biz

Some of the biggest titles of the past few years have demonstrated that mobile platforms do not need to be a lesser alternative to a title's home console editions. Other titles from major IP holders are now set to have simultaneous releases across both home consoles, PC, and mobile devices. Read more

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How to market console and PC games in a mobile world

GamesIndustry.biz

Traditionally, the console and PC gaming markets have operated very differently to mobile. But that’s changing as technological advancements are allowing mobile developers to bring their games to console, and vice versa.

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Mobile publisher Nordcurrent acquires River End Games

Game Developer

With River End under its belt, Nordcurrent aims to get deeper into the console and PC game market while maintaining its strong mobile presence.

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5 Tactics for the Volatile PC/Console Market

Deconstructor of Fun

This conversation painted a nuanced picture of the current market, particularly the PC/console segment, and offered a glimpse into its future trajectory. Mobile Opening Up: mobile gaming is set to grow by 3%, driven by improving economic conditions, platforms opening up, and increasing the success of existing big hits.

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Are games consoles facing extinction?

GamesIndustry.biz

We used to have a dedicated device like a console or PC to play the latest AAA blockbusters, now we can also play these directly on our mobile phone. Developers used to have to partner with publishers for their games to reach market; now they can use digital platforms and release their wares into the world without a middle man.

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