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Mark Cerny thinks consoles can guide the industry's tech future

Game Developer

In Cerny's eyes, console development is a key part of figuring out where technology's headed, regardless of the platform players are on.

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Converting saves, a cross platform journey

Game Developer

In this article about console porting, well discuss specifically the solutions we found to translate the save system.

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Transitioning from PC-only development to multiple platforms

Game Developer

An efficient transition requires good organization skills and solid knowledge on how consoles development can be done efficiently.

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GameMaker expands with more free options, replaces two subscriptions with one-time fee

Game Developer

The 2D engine is now free for non-commercial use on all non-console platforms and has introduced a new one-time fee catered towards hobbyists and indies.

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EA sunsetting three Battlefield titles on Xbox 360 and PS3

Game Developer

Battlefield 3, Battlefield 4, and Battlefield: Hardline will all be pulled from sale on those vintage console platforms.

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Guaranteeing First-Time Console Submission Success: Myth or Possibility? 

iXie gaming

First-time success in console submission is no small feat. Console platforms set a high bar for certification, encompassing stringent compliance, functional, and performance criteria. The certification phase is where preparation meets platform-specific requirements, each critical to securing that coveted first-time pass.

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Kristian Segerstrale: Cross-platform, not new platforms, will drive growth

GamesIndustry.biz

Kristian Segerstale believes industry growth will be driven by developers embracing a cross-platform strategy, rather than waiting for a single new platform to disrupt the market. In the opening keynote of Develop:Brighton today, the Super Evil Megacorp CEO was asked about the state of platform and the industry.