Remove Console Remove Ray Tracing Remove Render
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Ray Tracing Gems II Available Today as Free Digital Download

Nvidia

Ray Tracing Gems II is now available to download for free via Apress. This Open Access book is a must-have for anyone interested in real-time rendering. Ray Tracing Gems II is now available to download for free via Apress. This Open Access book is a must-have for anyone interested in real-time rendering.

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Advanced GPU optimization techniques in Unity 6 • Insights from Unite 2024

PreMortem.Games

At Unite 2024, Unity’s development team introduced a series of advanced GPU optimization techniques aimed at improving rendering performance across various platforms. Whether you are developing for high-end PCs, consoles, or mobile devices, these methods are critical for delivering visually rich, smooth-running applications.

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What’s New In Unity 2023 – All You Need To Know

Logic Simplified

Improved HDRP Asset Import Times in Unity 2023 HDRP stands for “ High Definition Render Pipeline ”, a rendering technology designed by Unity to generate high-quality images in real-time applications, including games, simulations and interactive experiences. Improved UI Toolkit rendering performance Also, Unity 2022.2.11

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Now Available: NVIDIA DLSS 3 for Unreal Engine 5

Nvidia

Frame Generation uses AI rendering to generate entirely new frames with best-in-class quality and responsiveness. Powered by these three technologies, DLSS 3 enables upwards of 4x performance boosts, providing headroom for next-generation, path-traced rendering. VSYNC can be disabled with the r.vsync 0 console command.

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GSoC 2019 progress report #1 (part 2)

Mircosoft Game Dev

This means having lots of lights no longer creates a performance hit on the rendering pipeline, since all we need to do is sample a single texture and we get the amount of light coming from all light sources. I'm currently working on integrating Embree as a ray tracing library into the Godot editor. Current progress. Next steps.

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GSoC 2019 progress report #3

Mircosoft Game Dev

I really would like more joints to make the 2D physics applications simpler, or some changes with the rendering as well. I improved upon the Markdown rendering system, I added a link system in it so that one can jump to the documentation of another class by clicking on its name within the docs. Final words. The future. next year.