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What’s New In Unity 2023 – All You Need To Know

Logic Simplified

To create highly detailed and realistic visuals, HDRP employs cutting-edge graphics techniques like complex lighting models, post-processing effects, and real-time ray tracing. includes various bug fixes for the Asset Pipeline, Physics, Editor, UI Toolkit, Graphics, Scripting, and XR.

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Now Available: NVIDIA DLSS 3 for Unreal Engine 5

Nvidia

THE FINALS | Beta Gameplay with DLSS 3, Ray Tracing, and NVIDIA Reflex The DLSS Super Resolution plugin supports a variety of image quality modes—from Ultra Performance to Quality—determined by the native resolution relative to the DLSS output resolution. VSYNC can be disabled with the r.vsync 0 console command.

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GSoC 2019 progress report #1 (part 2)

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. The main goal of my GSoC project is to completely rewrite the light mapper in Godot and, instead of a voxel approach, use ray tracing to compute the scene lighting. I'm currently working on integrating Embree as a ray tracing library into the Godot editor.

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GSoC 2019 progress report #3

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. Improvements to the Visual Scripting System – Swarnim Arun. Project: Improvements To Visual Scripting System. Visual Script graph unification. The graph for the Visual Script has been unified , that is, all the functions are shown in the graph simultaneously.