Remove Content Remove Cutscenes Remove Polygon
article thumbnail

The Lost Ark Has Found its Way

Deconstructor of Fun

Others: Multiple replay reasons Lost Ark has innovated on some interesting gameplay systems besides quests and battles that encourage replaying content. Maturity and fullness means that as an online game, Lost Ark’s artistic expression meets the tastes and needs of mainstream players and is massive and varied in content.

article thumbnail

The Future of 3D Art in Interactive Entertainment

iXie gaming

Game artists can leverage the power of 3D art to create 3D cutscenes and cinematics that deliver compelling narratives. Advances in technology allow for higher polygon counts, better textures, and real-time lighting effects, making games more visually appealing and engaging.

article thumbnail

Would “Sword Art Online” Be a Bad VR Game?

Rampant Games

The closest we had was a short-lived “ Virtuality ” arcade systems in the mid-to-late 1990s, with something like 5 frames per second with flat-shaded, untextured polygons. I believe that Skyrim is a mix of hand-crafted and procedurally (or at least tools-generated) content, and it could be a pretty fair comparison.

Art 52