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Cocos Creator 3.7.3 comes with an update to Cocos Effect

Cocos

Fixed the terrain as too dark, caused by the lighting calculation issue in the builtin-terrain material. Fixed not being able to get input content in time for an input box on Android. Fixed not being able to get input content in time for an input box on Android. Fixed Toon shader data issue on iOS Wechat.

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

It's a long read, so here's a table of contents to easily get to a specific section: New physically based 3D renderer. No lightmaps or anything of the sort are required, providing a very quick and efficient workflow. For low-end systems or mobile devices, we provide a more classical lightmapping workflow. As mentioned above, 3.0

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