[Tutorial]A Comprehensive Explanation of Deferred Rendering - Guide to Cocos Cyberpunk Source Code
Cocos
MAY 14, 2023
Next, let’s take a look at the common 3D rendering processes in a 3D game engine: Shadow Map Rendering → 3D Objects Rendering → Screen Space Post-Processing → 2D Elements & UI Rendering. Texture Mapping Units - TMUs : This unit mainly executes texture instructions. No need to worry about other issues.
Let's personalize your content