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Godot Showcase - Museum of All Things

Mircosoft Game Dev

I have prototypes of the game going back a few years, but I started really working on this iteration in November 2024. The cross-platform support was a big selling point to me as well! Ive gotten more comfortable with the features and workflow now, so Godot was the first tool I reached for when I started prototyping my museum!

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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

Unreal Engine Here’s an overview of these two dynamic mechanisms that will help you understand what they are, how they work, and the merits they offer to Android programmers: Unity It is a popular game engine renowned for its cross-platform compatibility and intuitive user interface that supports both 2D & 3D game development.

Engine 52
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Penny Wise and Pound Foolish

Grumpy Gamer

For those of you not in-the-know, FMOD is a cross-platform music and sound middleware engine and it’s quite impressive. It was bare bones, but it got the job done for the simple prototypes I was working on at the time. We also did a few things wrong. SDL also has a minimal sound system called SDL Mixer.

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Top Unreal Game Development Companies in 2024

Logic Simplified

Prototype: The prototype is a raw test that checks the functionality of the game, environments, gameplay, mechanics, user experience, etc. Real-time 3D Game Rendering Unreal engine 3D modeling is great for scene prototyping. GDD is updated regularly. This decides whether the game is worth pursuing or not.

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Penny Wise and Pound Foolish

Grumpy Gamer

For those of you not in-the-know, FMOD is a cross-platform music and sound middleware engine and it's quite impressive. It was bare bones, but it got the job done for the simple prototypes I was working on at the time. At the time, FMOD was charging $5000 for the first platform and a few thousand for each additional platform.

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Omeda Studios swaps out ‘Predecessor’ backend in less than five months using Amazon GameLift and Pragma

AWS Games

The team tailored early development efforts to maintain a small but engaged audience as they prepared the game for cross-platform deployment, and in late 2023, adopted GameLift and Pragma to gain more control over the game’s backend. The game’s new backend debuted on March 5, 2024.

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How do you Choose the Best Game Design Software for your Project?

Big Games

Prototyping and Iteration Tools Look for prototyping and iteration tools to quickly test and modify game elements. Cross-platform Development Support Check whether the software supports cross-platform development if you plan to release the game on multiple platforms.