Remove Culling Remove Engine Remove Horror
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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Phasmophobia Up to four players can join together in a horror investigation of haunted locations. Through Occlusion Culling the performance improves due to effective rendering of objects which extend past visible camera range. What worked? Implementing spatial voice chat can significantly improve immersion in cooperative games.

Games 78
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2024 Cherry-picks

Mircosoft Game Dev

Subscribe to The Nodeletter to get a regular digest of Godot Engine news directly in your email inbox! For the purpose of this retrospective, we approached the engine maintainers directly, asking them to point us at one particularly compelling change they witnessed in their area of expertise. beta 1 release notes.

Engine 40
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Setting the Mood: Exploring Lighting and Mood in Game Art 

iXie gaming

Genre-Specific Lighting Horror. Optimize your lighting by using techniques like Levels of Detail (LODs) and culling. Learn the lighting features in your game engine and explore software like Unreal Engine, Unity, or Blender. Optimization Techniques Level of Detail (LOD). Texture Compression. Iterate and Test.

Art 52