Remove Culling Remove Game Design Remove Polygon
article thumbnail

Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Level of Detail (LOD) Management: Optimize Rendering Efficiency Through LOD the display presents simple models for objects in the distance yet shows detailed versions when objects approach which minimizes polygons with no sacrifice to graphical precision.

Games 78
article thumbnail

Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

Visual scripting is ideal for non-programmers, or for programmers exposing behaviors to game designers, artists, etc. It has built-in collision, occlusion and navigation polygon editors, together with the possibility to extend the resource using a tool script to have control over what subtiles do. Improved flat style box.

Render 52