Remove Culling Remove Localization Remove Terrain
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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

The game enables multiplayer gameplay through two options: local mode or server-hosted online mode, allowing players to either connect directly on the same local network or join others via dedicated servers through automatic system pairing. What worked?

Games 78
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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

The get_node() function also got syntactic sugar to obtain nodes in the local scene tree by writing less code, using the $ alias. This new implementation is based on Tiled Editor 's Terrains and is fully compatible with previous TileSets. Exposed grid snap and local axis transform in toolbar. Auto-tiling in tile maps.

Render 52