Remove Cutscenes Remove Data Remove NPC
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The Lost Ark Has Found its Way

Deconstructor of Fun

Animation: Two perspectives, the separation of cloud and mud Lost Ark has a sincere visual performance, among which are various cutscenes from a top-down perspective. Despite the game’s powerful use of top-down view, the live cutscenes of Lost Ark are full of bugs. The rough cutscene). The grand scene).

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Sandbox vs themepark

Raph Koster

It was like resetting a little stage-play; the NPC actors hit their marks and reappeared at their start location. All the content in the game was just data in fields. On the flip side, adding data was really easy. Breadcrumbs, dialogue trees, cutscenes, progression paths. Why did something like that come to be?

Sandbox 59
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Darner's Digest, vol. 3: on the Yarn Spinner v2.0 release + a YS primer

Radiator Blog

Some games do all their cutscene scripting and even enemy AI in Yarn Spinner, because really, it's just a simple scripting language that does whatever you tell it to do. Nothing stops you from adding more commands, functions, markup tags, or new ways to process the script. // custom NPC AI script example?

Scripting 130
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A day in the life of a narrative designer

Game Global

When you imagine doing this job, is it mostly about crafting amazing cutscenes? Wrangling a dialogue system, from data entry all the way through to troubleshooting or bug fixing, is a common requirement. How can I get this NPC to convey a specific emotion if I don’t have that specific animation in my toolbox? Localization.

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Deathloop deconstruction / design thoughts

Radiator Blog

NOT telekinesis, only works on NPCs / PvP) Havoc (temporary shield / damage buff), very useful for people who keep dying (i.e. me) or PvP buff but conceptually rather boring Aether (cloak + invisible to laser sensors, attacks cancel it, can be upgraded to only consume mana while moving). It would feel terrible.

Fighting 130
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Tryhard dev log - Cutscene and Game Scripting with Yarn Spinner v3.0 beta

Radiator Blog

In our upcoming game Tryhard , we have cutscenes and dialogue and level scripting like many other RPGs. Heres how were using some new YS3 features for some cutscene and scripting stuff in Tryhard: Tryhard editor screenshot of Yarn controlling a Cinemachine camera Weve been enjoying the new " async" support in Yarn Spinner v3.

Cutscenes 130