Remove Cutscenes Remove Fighting Remove Texture
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The Lost Ark Has Found its Way

Deconstructor of Fun

Balancing relies heavily on gear, maps are crowded with question marks, Boss fights feature repetitive mechanisms. Oily skin texture). Animation: Two perspectives, the separation of cloud and mud Lost Ark has a sincere visual performance, among which are various cutscenes from a top-down perspective. The rough cutscene).

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new Quake map: The Close And Holy Darkness

Radiator Blog

The theming felt very fresh for Quake at the time, taking notes (and maybe a few textures) from Unreal. Why are these textures like this?! The texture theme is also a bit of an in-joke within the mapping community. There was gossip about whether McGee was being inflexible, or whether these Aztec textures really were so bad.

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Design review of Redfall by Arkane Studios Austin

Radiator Blog

Overall I feel it's an OK game that's basically playable, despite the bugs and aggressive texture streaming and general unfinished feeling. You're fighting not only the privatization of public health but also reckless climate engineering! Three safehouse skulls + main quest macguffin = boss fight. But not really.

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