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that might need to be created for certain specific cutscenes. that might need to be created for certain specific cutscenes. If the cutscene needs new animations we need to bring on an animator to spend time building the new animations needed for the cutscene. needs its own rig), that's time from a rigger to create.
When you imagine doing this job, is it mostly about crafting amazing cutscenes? They’re related, but the difference is this: A game writer’s primary responsibility is to promote the story that the game tells through the scripts they write. What kind of annotations to the various kinds of script will translators need?
They're small little bottles that blend-in with junk prop set dressing from a distance. During this time, mission selection is restricted and progression is heavily scripted / controlled. And they usually do! Like 2-4 piles per arena. but health pickups aren't big glowing breadcrumb items (unlike shooters today). see screenshot above).
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