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Disclosure: This article has been written as a part of a paid cooperation with Xsolla Game demos are as important to a successful game marketing strategy as trailers and advertising. They enable developers to establish a connection with their target audience early on, while turning interested players into buyers.
Eugene, the solo developer behind Voidmaw , has spent three years crafting Katanaut , a fast-paced action-roguelite where players embody a katana-wielding astronaut fighting to escape a collapsing space station. As a one-person team, he embraces both the creative freedom and the intense challenges that come with solo development.
In this blog, we look at some of the new and interesting ways developers have implemented minigames into some of the most popular mobile titles on the market, from Royal Match’s Wordle-inspired potion puzzle to Goddess of Victory: NIKKE’s recreation of Dave the Diver. That’s even more true now than it was back in April 2023.
Founded in 2018 by CEO Senad Hrnjadovic, SenAm Games is an independent game development studio based in Munich, Germany. We have a solid track record of developing and releasing three games in the last seven years, including client work, Hrnjadovic says. Instead, in scenes where he is present, the camera will switch to his viewpoint.
After almost a year and a half of development, The Dragonhood will be available in demo version to be downloaded and played on your PCs with the Windows operating system!
Experience first-hand how Amazon Web Services (AWS) for Games helps build breakthrough gaming experiences at the Game Developers Conference (GDC), March 17-21, 2025 at the Moscone Center in San Francisco. Visit the demo-packed AWS booth (#S927): Engage with purpose-built solutions from AWS that span the entire game development lifecycle.
Valve has introduced several changes to how demos are handled on Steam, as well as how developers can better get them in front of potential players. In the announcement post , Valve said these pages are optional and can be taken down at a later date if the developer chooses. Read more
GameFromScratch.com Godot C# Development Sample + New Rendering Demo Using C# with Godot Engine is powerful but at times daunting due to the lack of documentation and samples available. Thankfully there is a new example available from Chickensoft.
Emblem of Valor, a single player deckbuilding PC game developed by Far Star Studio, is participating in the current Steam Next Fest from February 5th to 12th. The team has also released an updated beta demo version.
It’s a simple app on the Steam store, it costs $19.99, and it’s been an extraordinary resource for me during the development of War Co. Join my community of over 2,000 game developers, artists, and passionate creators. How to Make a Tabletop Simulator Demo of Your Board Game. Highways & Byways, and Tasty Humans.
What started as a passion project quickly turned into a full-fledged game and after years of development, ANTRO is set for release later this year. We lacked an experienced developer on the team, so we improved many of our processes through trial and error, de Pedro admits. His advice to aspiring developers?
Indie game developer and publisher Planet 47 Games is proud to announce a small demo for their upcoming game, Bigfoot Life, is officially released on Steam.
In Guntouchables by Danish indie developer Game Swing , enemies randomly power up from the upgrades that a team of four players cant lift out of the levels. After coming out of development of their multiplatform game OddBallers, the team knew they wanted to make a game for PC first and foremost.
While multiplayer game development poses challenges, it’s never been simpler to build multiplayer games with Unity. Browse this curated list of resources to get familiar with the latest multiplayer demos, samples, and templates.
He has helped numerous developers close deals and accumulated a ton of invaluable experience in the world of game publishing and funding. “I I get to travel the world and help indie game developers succeed.” In the meantime developers are forced to get really creative”, says Berenbaum. I am super lucky in the role that I have.
To release an 8-hour long demo of your upcoming game, like Italian studio Jyamma Games did with their soulslike Enotria: The Last Song , takes guts and confidence. The results for the extended demo turned out great in the end for the Milan-based team. The look of the game has been a very challenging part of the development process.
To release an 8-hour long demo of your upcoming game, like Italian studio Jyamma Games did with their soulslike Enotria: The Last Song , takes guts and confidence. The results for the extended demo turned out great in the end for the Milan-based team. The look of the game has been a very challenging part of the development process.
Though not fully complete, the demos already show a lot of progress, and the developer is selling their findings on the Cocos store for Chinese developers. The developers love it, so we thought we’d share the insights this developer gave with our Western community. x: provides several sampl.
The rise of hybridization in mobile games has resulted in game developers experimenting with new gameplay mechanics and features from other genres to drive engagement, something that’s often done via limited-time events. Some developers have added extra mechanics to their race events to keep things fresh and rewarding.
Announcing the Meta Toolkit extension We are pleased to announce the release of the Godot Meta Toolkit , a GDExtension plugin that exposes Metas Platform SDK and provides other tools to simplify and accelerate XR development on Metas platform. You can download the Godot XR Tools demo on itch.io. You can download version 1.0.2
Swedish indie developer Perfect Random promised in their early access roadmap to add multiplayer once they reach that number. All credits go to Art Director Simon Post, who has spent 15 years developing a unique vector art style that set the stage for Sulfur’s unmistakable look.
Young Dutch indie developer Lente is something of a free spirit. last year as a solo developer. Why did you become a solo developer? How do you stay motivated through (years of) development? For me personally, its not only development Im interested in, but also the process of building a community and business.
Nearly 30,000 attendees were welcomed to the March 2025 Game Developers Conference (GDC) at the Moscone Convention Center with an official ribbon cutting by the Mayor of San Francisco. AWS revealed how they unlock new opportunities for game developers large and small. Image 2: GDC 2025 attendees demo Amazon GameLift Streams.
But as the story developed, it took on a life of its own. “Surprisingly, very few developers are truly exploring it. ” As Parallel Experiment nears release, Olczyk reflects on the most important lessons learned during its development. Play the demo now. And it turns out, when we do that, players love it too.”
The amount of crossover from regular software engineering and game development is not nil, and leveling up in software engineering is a net positive towards making your dream game work out too. and programming generally pays a lot better than indie dev work.
In Too Much Fun , Jesper Juul argues that the C64 was so popular because it was so versatile, a machine developers and users would reinvent again and again over the course of 40 years.
Generative artificial intelligence (AI) is rapidly transforming industries, a seismic shift that was certainly felt at the 2024 Game Developer Conference (GDC) held last week in San Francisco at the Moscone Convention Center. Check it out , and follow the recap below for a full rundown of AWS for Games activities at GDC 2024.
Oscar Salandin , known as Peculiar Pixels, received a major validation for his debut game, BOTSU Ridiculous Robots , by being named the Overall Winner at the Develop Indie Showcase Awards 2024. The English solo developer began his journey right after the Pandemic. Why did you become a solo developer? “I
Demo - A stripped-down build of the game for exhibition, either for executives, tradeshows, or public-facing. Split into pre-release demo and post-release demo, with the post-release demo being easier to deal with. This can refer to the whole game or a specific chunk of work we’re doing (e.g.
long play demo It’s a real shame cocos2dx is no longer in development, I really liked it. In case any one is interested, there is a fork called axmol where I’ll keep developing games. Hello, just wanted to share a video of the final gameplay. It is really cool (and so cocos2dx).
Tomasz Kaye had prior game development experience, with credits on Ibb & Obb and Chalo Chalo , but this time he went solo for his latest creation Axe Ghost. “It Why did you become a solo developer? The creator of Ibb & Obb and his co-developer on Chalo Chalo. ) What keeps you motivated throughout the development process?
One of the world’s most anticipated games industry events, the conference brings together developers, publishers, hardware manufacturers, and cloud providers from around the world alongside the gaming community to celebrate industry achievements and discuss the trends shaping the industry’s future.
Game development began as a hobby but became serious very fast. “I Why did you become a solo developer? I had very little feedback up until the release of the demo. How do you stay motivated through (years of) development? The toll on your mental health can be quite high as a solo developer. Out of necessity.
The humorous tone and polished look perked many players' interest, making En Garde one of the most popular demos during the summer 2023 Steam Next Fest. For many, it was the surprise of the Future Games Show: En Garde, a colourful fencing action game that pits you against large groups of enemies as experienced swashbuckler Adalia de Volador.
Void Sails by indie developer Ticking Clock Games is a single-player action-adventure RPG that takes players on a thrilling journey through mysterious worlds, where they captain a flying ship across uncharted space. ” Void Sails will be out on 1 May 2025, play the demo now on Steam.
French game developer Drama Studios has announced a new $2.5m seed series investment round "to strengthen the core development team and advance [its game Unrecord] to a solid demo state."
Gloomhaven developer Flaming Fowl Studios has announced layoffs, and that it's putting its current project on hold. In a Steam post , the studio announced a demo for its new game, Ironmarked, before clarifying that production is currently stopped due to lack of funding.
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