Remove Demo Remove Game Engine Remove Terrain
article thumbnail

Dev snapshot: Godot 4.0 alpha 10

Mircosoft Game Dev

Adds TileMap terrain center bit to support "connect" and "path" draw modes ( GH-61809 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. 2D: Fix terrains for isometric tilemaps ( GH-61998 ). Early version of a command-line tool to convert Godot 3.x x projects to the 4.0

Alpha 52
article thumbnail

Dev snapshot: Godot 4.0 alpha 2

Mircosoft Game Dev

However, if you can port some existing projects and demos to the new version, that may provide a lot of useful information about critical issues still left to fix. TileMap: Fix terrain painting when using empty terrain bits ( GH-57631 ). Most importantly: Make backups before opening any existing project in Godot 4.0

Alpha 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Dev snapshot: Godot 4.0 beta 4

Mircosoft Game Dev

You can check out a demo on itch.io , and follow Bram on YouTube and Twitter for updates and free video tutorials. 2D: Make TileMap terrain painting not change neighbors centers bits ( GH-67390 ). What's new. If you're interested in an overview of what's new in Godot 4.0 beta in general, have a look at the detailed release notes for 4.0

Beta 52
article thumbnail

Dev snapshot: Godot 4.0 beta 4

Mircosoft Game Dev

You can check out a demo on itch.io , and follow Bram on YouTube and Twitter for updates and free video tutorials. 2D: Make TileMap terrain painting not change neighbors centers bits ( GH-67390 ). What’s new. If you’re interested in an overview of what’s new in Godot 4.0 beta in general, have a look at the detailed release notes for 4.0

Beta 40
article thumbnail

Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

The multiplayer demos have been updated with this change, and you’ll find a new reference implementation for WebSocketServer and WebSocketClient nodes in GDScript that should ease the transition to the new API. Editor: Allow right-click to erase TileSet terrains and TileMap autotiles ( GH-65903 , GH-66656 ).

Beta 52
article thumbnail

Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

The multiplayer demos have been updated with this change, and you'll find a new reference implementation for WebSocketServer and WebSocketClient nodes in GDScript that should ease the transition to the new API. Editor: Allow right-click to erase TileSet terrains and TileMap autotiles ( GH-65903 , GH-66656 ).

Beta 52
article thumbnail

Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

The new 3D engine is outstanding, with many features out-of-the-box that are still not common in other mainstream engines. The new 3D renderer is state-of-the-art, with features rarely see in game engines today, such as: Full principled BSDF. Here is an example using the older 3D platformer demo: VR support.

Render 52