article thumbnail

5 tips for no-bull indie game design

Game Developer

Solo VR dev Zander Dejah, formerly gameplay programmer on Vader Immortal, explores finding the fun with Vendetta Forever.

article thumbnail

The Struggles of Studying Game Design

Game Wisdom

The Struggles of Studying Game Design Josh Bycer josh@game-wisdom.com It’s a new year and that means it’s time to once again ponder the nature of game design.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Solo dev Esteban Hernandez spent 7 years on Creo God Simulator: “I’ve learned perseverance”

PreMortem.Games

. “I try my best to accept that I may not be the most talented or brilliant game developer in the world, but that I am capable of making something fun and beautiful.” Years ago, I became a solo developer initially because I wanted to make games, plain and simple. ” Why did you become a solo developer?

article thumbnail

The key to future employment in games dev is diversifying your skill set

Game Developer

Game design professor Jeremy Bond shares how to prepare your students for the uncertain game industry future.

article thumbnail

Game devs talk design methods, system mechanics in design summit

Game Developer

For anyone with an interest in game design, Polaris' developer summit has different articles covering various aspects of design development.

Mechanics 246
article thumbnail

EA rejection of Alice sequel marks end of American McGee’s game dev career

Game Developer

With his Alice: Asylum pitch rejected by Electronic Arts, game designer American McGee is leaving the game industry entirely behind.

article thumbnail

Solo dev Vladyslav Pidiashenko “I hope IHAS will inspire players to better their lives”

PreMortem.Games

After finishing IHAS, I will start to build a strong team to work on games that are beyond my scope a solo dev.” I’ve been working on a game for close to 3 years at this point and the whole idea of IHAS has transpired through these years of development. How did you get the idea for IHAS? How do you deal with that? “

Dev 104