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The So-Fu program will help Japanese indiedevs with product management, teach them more about gamedevelopment, and how to pitch their projects to stakeholders.
The country's 18-month program will provide current and future studio founders with money and guidance to run their teams and help grow out the German game industry.
An expanded budget range for game projects lets union actors lend their voice or physical performance to more games from developers outside the triple-A sphere.
With the BFI's backing, the four projects will tackle the 'challenges' facing the UK game industry and help indiedevelopers look more appealing to potential partners.
This year we featured over 20 brave game creators in our solo developers-series and we like to share some highlights. It took solo gamedeveloper Graham Reid great effort to finish his game. “I Her upcoming game, Spilled! , Solo dev Lente lives and works on a boat and that shows in her game Spilled!
Gaming is transforming, and transformation is hard. Whether you’re a solo dev or indie studio riding the crest of the next wave, now is the time to clarify that vision. The studios with a clear vision for the industry will be the standouts.
what's it like making games for it? If UEFN is the future for Epic 5.0, Cabbage Systems co-founders Kevin Cancienne and Margaret Robertson have some ideas.
The fact that it took him over five years to get to the point that it’s nearly ready for Early Access is largely due to learning the ropes of gamedevelopment along the way. Why did you become a solo developer? I then had enough time to focus on gamedev, so I made the decision to start changing careers.
The amount of crossover from regular software engineering and gamedevelopment is not nil, and leveling up in software engineering is a net positive towards making your dream game work out too. and programming generally pays a lot better than indiedev work.
More and more South-Korean indiegamedevelopers take aim at the PC and console market. Set in a New York office building in the 1990’s, the game plays out as a action-filled mini series, including cutscenes that unravel the plot. “To Unstoppable is available now on Steam.
It’s an event where 30+ European developers get to showcase their latest games to the press, publishers, and strategic partners. European indiegamedevelopers can submit their game no later than Thursday 11 January. They can use the MeetToMatch platform to plan meetings during the entire GDC week.
Yoshida, who is head of PlayStation Indies, and Rice, who is lead curator for Day of the Devs, will hold a talk titled 'Supporting Indies and Creativity in GameDevelopment', where they will discuss the challenges indie studios may face and the support PlayStation can provide, as well as their shared experience of working with indiedevs.
US-based indie studio and Risk of Rain developer Hopoo Games appears to be taking a break as multiple members of the team, including its two co-founders, take on roles at Valve. GamesIndustry.biz has contacted Hopoo Games and Valve for more information. Read more
Founded in 2018 by CEO Senad Hrnjadovic, SenAm Games is an independent gamedevelopment studio based in Munich, Germany. We have a solid track record of developing and releasing three games in the last seven years, including client work, Hrnjadovic says.
Oscar Salandin , known as Peculiar Pixels, received a major validation for his debut game, BOTSU Ridiculous Robots , by being named the Overall Winner at the DevelopIndie Showcase Awards 2024. The English solo developer began his journey right after the Pandemic. Inevitably, I’ve gone over time and over budget,” he says.
Solo dev Tuomas Auronen , operating under the name Redbeak Games , looks pretty relieved three days after the launch of his game Mortal Glory 2. When his last game, that he spent 17 months working on, flopped, Auronen felt the pressure to make enough money to support his family. How do you deal with that? “I
GameFromScratch.com IndieGameDev Fund Just Launched If you are an indiegamedevelopers, with a PC or Console game in development with at least a playable demo, the just launched GameDev Fund might be ideal for you.
The Transformative Landscape of GameDevelopment: A Deep Dive with Willem Delventhal As a digital ecosystem thrives and transforms at a rapid pace, a recent conversation with game designer and educator Willem Delventhal offered insights into the evolving realm of gamedevelopment.
For some, the idea of developing a game alone is daunting. Yet, for indiedev Almar, it offered an escape from the corporate rat race he felt trapped in. Sadly, the reality of the business showed me that the type of games that pay the rent weren’t the type of experiences I wanted to create”, he says.
A stellar year for game releases, that’s for sure. But also a dreadful year for job security in gamedevelopment, with a heartbreaking 10.000 layoffs. Thank you for the great gamedev stories appeared first on PreMortem Games. This year was a two-faced monster. The post So long 2023!
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